Tuesday, April 16, 2019

Game Scene Week 3

For this week I have been mostly working in Substance painter texturing my models. The box model was difficult trying to to import because of the extra faces on my box and the cut UVs that was making the shadows on my box broken. Eventually I was helped by Connor as he showed my the mistakes I missed on my box model.

The tires were also giving me some trouble when it came to texturing but it was eventually fixed once I had fixed the UV once again. The bumps on the wheel were not showing up properly so I had to enlarge the UVS back in Maya to get the correct detail on them.

The barrel was simple to do when it comes to texturing but once again I had trouble with the UVs because the textures on my barrel would appear blurry.

I fixed this problem by sharing it with my tire texture map which brings out the quality I needed to make the barrel less blurry and more sharp.



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