The tires were also giving me some trouble when it came to texturing but it was eventually fixed once I had fixed the UV once again. The bumps on the wheel were not showing up properly so I had to enlarge the UVS back in Maya to get the correct detail on them.
The barrel was simple to do when it comes to texturing but once again I had trouble with the UVs because the textures on my barrel would appear blurry.
I fixed this problem by sharing it with my tire texture map which brings out the quality I needed to make the barrel less blurry and more sharp.
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