Diner Update #3

Diner Update #3

Currently in the dining project I am almost done with Modeling and texturing my scene. I am almost done finishing my ceiling lamps and now the only thing that is left is the bar table and the walls. 



 Currently I am almost reaching the limit on the many polys that I am suppose to have so there might have to be some cuts in order to make the environment more realistic and less block like. A example of this is would be removing the glass cup in order to fit in the bar table. I also had to simplify my bar shelf because if I were to to the hold design of it there was no way that my wall and bar table model would fit the poly count.



What I plan to finish in the next few days is all of my modeling, UVing, texturing, and my lighting. I plan to finish the walls first, try to make my bar table as accurate as possible to the original picture, and put all my focus on lighting up the scene.

Target Picture

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