377 Sprint 4



When it comes to sprint 4 my main priority was to make a fun and interactive menu screen for the player. I decided to start on this approach by first making a neat title for our game. Since our game play involves the player popping as much trash bubbles as they can I have decided to go with more of a bubbly text for our title. Once I had finished creating this cute lettering I then jumped into how to implement this to our main menu.


This is the result that i came up with which the theme is a sunny day at the beach. I wanted the player to be approached with bright colors so they could feel a sense of happiness whenever they open up the game. I added the turtle next to the title as another cute factor and also serve as a preview on what the turtles that they are saving look like. I made the buttons look pop-able to make it fun and interactive as well  I had a bit of a issue figuring out how to utilize the gradients to make my background more beautiful but I was helped by my project lead with a quick tutorial on how to use it. 


After i had finish with the main menu I have decided to start work on our rule sheet. I decided to go with the Segoe Print  font in Photoshop because I loved how bold and smoothness look of it.  The hard part was creating the pointing hand for the  rule sheet to help the player visualize how they are suppose to tap the trash bubbles. I eventually just traced a person's pointing hand on Google and added some details to it in the end. 


I then finished up the rule sheet with a power-ups guide to help the player identify what they do. I also created a arrow to help the player get back to page one of the rule sheet if needed too.


Since I finished my assignments a bit earlier than expected I have worked on the heart power-up which give the player one extra life. I decided to go with a big red heart since most players know that it translates to health and also signifies their love and determination to save the turtles. 

I have had a simple time completing my tasks on time for this sprint and i look forward to the next one where I will continue working on the UI designs for our game. I will also be creating more animals like seagulls to add more life to our game and for our project lead to possibly help animate them. We are heading towards polishing our main game mechanic and moving forward to possibly create another mechanic where you adopt and take care of a turtle. 


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