Monday, October 2, 2017

Grocery Shelf

Grocery Shelf


For this project, we had to use the skills that we learned from our previous assignments and make a grocery shelf. The purpose of the boxes is to refresh on how to UV and how to set up for a UV with Photoshop. The purpose of the jars is to go over the curves to and how to UV objects that are not as simple as the boxes. Finally, the purpose of the shelf is to see if we are able to do the measurements and put the parts in the correct distance where it would seem like it could be build-able in real life.


My major struggle in the project was at the part where jars needed to be modeled.  There was so many times where Maya would crash on me because I keep forgetting to delete the history from past objects which I eventually did. Another problem I had was texture glitches. A simple way to fix this is to keep importing your texture on the object until eventually it pops up. If this does not work then check on the Arnold Renderer and the texture should pop up there.

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